Kingdom Hearts 1

This is a list of weapons that appear in Kingdom Hearts and the Final Mix version. They are listed in the order of their earliest availability. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal equipped weapon items. 1 Mechanics 2 Sora's weapons 3 Donald's weapons 4 Goofy's weapons 5 Other. KINGDOM HEARTS HD 1.5 + 2.5 ReMIX is a compilation of six magical KINGDOM HEARTS experiences. See how Sora's adventure and the Dark Seeker Saga against Xehanort begins! KINGDOM HEARTS HD 1.5 + 2.5 ReMIX includes.

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Kingdom Hearts 1 Worlds

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Table of Contents

Sidequests
Hearts

Kingdom Hearts features a lot of different weapons. Some of them are parts of the story, while others may need special requirements.

Sora's Starting Weapons[edit]

As the game starts, the player has to choose the starting weapon to determine Sora's later status. And after that and before Sora receives his keyblade, he has to use a wooden sword for a while.

ImageNameStrengthDefenseMPDescriptionLocationNote
Dream Sword+2 (-1 if not chosen)N/AN/AA sword of terrible destruction.Awakening. In the beginning.It will affect Sora's attack ability. Later becomes a part of the Ultima Weapon.
Dream RodN/AN/A+2 (-1 if not chosen)A staff of wonder and ruin.Awakening. In the beginning.It will affect Sora's magic ability. Later obtained as Donald's weapon.
Dream ShieldN/A+2 (-1 if not chosen)N/AA shield to repel all.Awakening. In the beginning.It will affect Sora's support ability. Later obtained as Goofy's weapon.
Wooden SwordN/AN/AN/AA toy sword made of wood.Destiny Islands. Automatically gained. Gained later in Hollow Bastion as part of the story.No special attributes.

Sora's Weapons[edit]

Sora's main weapon is the Keyblade. Its powers depend on the keychain attached on it. Throughout the game you obtain many keychains, all of which modify it looks, strength, magic, agility, or range of attack.

ImageNameAttackStrengthMPDescriptionLocationNote
Kingdom Key3N/AN/AThe keychain attached draws out the Keyblade's true form and power.Destiny Islands. Automatically gained.No special attributes.
Jungle King5+2N/AHas a long reach, but seldom deals critical blows.Deep Jungle. Received from Tarzan after you seal the world.A good weapon in the beginning which specializes in range.
Three Wishes6+3N/AA powerful weapon that is difficult to deflect.Agrabah. Received from Aladdin after you seal the world.Short range, but useful in the beginning.
Crabclaw6+3+1Raises max MP by 1, and enhances magic and summon power. Also deals good physical damage.Atlantica. Received from Ariel after you seal the world.Boost magic and summon power including Sora's MP.
Spellbinder4+1+2Raises max MP by 2, and significantly enhances magic and summon power.Traverse Town. Return to Merlin after having all level 1 magic spells.Greatly boosts magic and summon power including Sora's MP, but lacks physical power.
Pumpkinhead7+4N/AHas a long reach and the ability to deal a string of critical blows.Halloween Town. Received from Jack Skellington after you seal the world.A very good weapon which specializes in range.
Fairy Harp8+5+1Raises max MP by 1, and enhances magic and summon power. Sometimes deals powerful critical blows.Neverland. Received from Peter Pan after you seal the world.Short Range. Greatly boosts magic and summon power including Sora's MP.
Metal Chocobo10+7-1Possesses incredible power and reach, but reduces max MP by 1. Rarely deals critical blows.Olympus Coliseum. Defeat Cloud in Hercules Cup.Long range. Greatly boosts physical power, but reduces Sora's MP.
Oathkeeper9+6+1Raises max MP by 1, and enhances magic and summon power. Capable of dealing a string of critical blows.Traverse Town. Receive from Kairi as a part of the story near the end.The most balanced Keyblade.
Oblivion11+8-1Possesses colossal power, but reduces max MP by 1.Hollow Bastion. Obtained in the chest in Grand Hall.One of the strongest Keyblades, but reduces Sora's MP.
Wishing Star5+2N/AHas a short reach, but always finishes up a combo attack with a powerful critical blow.Traverse Town. Obtained from treasure chest in Gepetto's house.
Olympia9+6N/AA powerful weapon that is difficult to deflect. Capable of inflicting mighty critical blows.Olympus Coliseum. Obtained from treasure chest after finishing the Hercules Cup.
Lady Luck8+5+2Raises max MP by 2, and significantly enhances magic and summon power. Also inflicts good physical damage.Wonderland. Gained when White Trinity is used in Lotus Forest.
Divine Rose13+7N/AA powerful weapon that is difficult to deflect. Capable of dealing a string of critical blowsHollow Bastion. Speak to Belle in the Library.(final mix version is 13 attack, regular is 10)
Lionheart10+7+1Raises max MP by 1, and enhances magic and summon power. Also deals great physical damage.Olympus Coliseum. Defeat Leon and Cloud in the Hades Cup.One of the more balanced Keyblades in the game.
Ultima Weapon14+9+2The ultimate Keyblade. Raises max MP by 2, and possesses maximum power and attributes.Traverse Town. Synthesise at the Workshop after making every other synthesis item.(final mix version is 14 attack, regular is 12)
Diamond Dust (Final Mix Only)3+0+3Greatly enhances magic and summon power. Raises max MP by 3Olympus Coliseum. Defeat Ice Titan in the Gold MatchExclusive to Final Mix
One Winged Angel (Final Mix Only)8+5-2Has little power, but sometimes deals extremely powerful critical blows. Reduces max MP by 2Olympus Coliseum. Defeat Sephiroth in the Platinum Match.Exclusive to Final Mix

Donald[edit]

ImageNameAttackStrengthMPDescriptionLocationBuy
Mage's Staff1N/AN/AA staff that heightens magic powerDonald's initial weaponN/A
Morning Star2+1N/AA staff that heightens magic power. Can also be used for physical attacksBuy in Traverse Town150
Shooting Star4+3N/AA staff that heightens magic power. Also fairly good for physical attacks.Buy in Traverse Town800
Magus Staff3+2+1A mystical staff brimming with power. Raises max MP by 1.Buy in Traverse Town1000
Wisdom Staff5+4+1A mystical staff brimming with power. Raises max MP by 1. Also fairly good for physical attacks.Buy in Traverse Town4000
Warhammer4+3-1A hammer made for combat. Reduces max MP by 1Buy in Traverse Town250
Silver Mallet7+6-1A powerful hammer made for combat. Reduces max MP by 1Buy in Traverse Town1000
Grand Mallet9+7-1A tremendously powerful hammer made for combat. Reduces MP by 1.Buy in Traverse Town4000
Wizard's Relic5+4+2An enormously powerful staff sometimes left behind by Wizards. Raises max MP by 2.Dropped from Wizards (1%)N/A
Lord Fortune6+5+1A staff strong in both physical and magical power. Raises max MP by 1Obtain all summons and speak to the Fairy GodmotherN/A
Violetta98-1A rod that sometimes inflicts massive damage. Reduces max MP by 1.Activate a white trinity in Olympus Coliseum.N/A
Dream Rod8+7+2A mysterious rod with unknown power. Raises max MP by 2Obtain all level 3 spells and talk to Merlin.N/A
Meteor Strike (Final Mix exclusive)130The most powerful staff. Sometimes deals critical blows.Obtained in a chest at the End of the WorldN/A
Fantasista (Final Mix exclusive)3+3A staff that focuses solely on magic. Raises max MP by 3.Synthesise in the Moogle shopN/A
Save the Queen9+8+2A staff of immense magical and physical power. Raises max MP by 2.Win the Solo run on the Hades CupN/A

Goofy[edit]

ImageNameAttackStrengthMPDescriptionLocationBuy
Knight's Shield1+0+0A standard-issue knight's shield.Goofy's initial weaponN/A
Smasher3+2+0A shield made for attack rather than defense. Small and easy to handle.Buy in Traverse Town250
Gigas Fist7+6+0A small, powerful shield made for attack rather than defense.Buy in Traverse Town1000
Stout Shield1+0+0A large shield better suited for defense than offense. Effective against various forms of attack.Buy in Traverse Town250
Golem Shield3+2+0A large shield best suited for defense. Also an effective assault weapon.Buy in Traverse Town1000
Adamant Shield5+4+0A large shield best suited for defense. Effective against various attacks, and also a powerful assault weapon.Buy in Traverse Town4000
Mythril Shield4+3+0A shield that strikes a fine balance between attack and defense.Buy in Traverse Town750
Onyx Shield6+5+0A well-balanced and effective shield for both attack and defense.Buy in Traverse Town2800
Herc's Shield9+8+0A shield with enormous power sealed within. Made for attacking.Complete the Hercules CupN/A
Genji Shield8+7+0A shield of surpassing offensive and defensive strength.Defeat Yuffie in the Hades cupN/A
Defender10+9+1A rugged shield sometimes left behind by Defenders. Raises max MP by 1.Rare drop from Defender HeartlessN/A
Dream Shield6+5+2A shield to protect loved ones. Raises max MP by 2.Speak to Merlin after obtaining all seven Spell Arts.N/A
Mighty Shield (Final Mix exclusive)15+14+0The most powerful shield. Small, but effectiveChest at the Never Land section of the World Terminus at The End of the World.N/A
Seven Elements (Final Mix exclusive)4+4+3A shield that focuses solely on magic. Raises max MP by 3.Item SynthesisN/A
Save the King10+9+2A royally powerful shield. Raises max MP by 2.Complete the time trial for the Hades Cup.N/A

[Go to top]← Kingdom Hearts | Keyblades & Other Weapons | Abilities →

Kingdom Hearts 1
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Kingdom Hearts
キングダムハーツ
Kingudamu Hātsu
Developer(s)Square Co., Ltd.
Publisher(s)Square Co., Ltd.
/ Square EA, Disney Interactive
/ Sony Computer Entertainment
Release date(s) March 28, 2002
/ September 17, 2002
November 15, 2002
November 22, 2002
GenreAction RPG
Game modesSingle player
RatingsESRB:Everyone
PEGI:7+
USK: 6+
OFLC: G8+
ELSPA: 11+
Platform(s)PlayStation 2
'You never know who you'll run into next.'
—Tagline

Kingdom Hearts is the first game in the Kingdom Hearts series. Revolving around a fourteen-year-old boy named Sora, it details his adventures after his homeworld is destroyed by sinister creatures known as the Heartless, and his attempts to restore his world and reunite with his friends. He meets many characters from classic Disney films and a handful from the Final Fantasy video game series. The main theme song for the game is 'Simple and Clean', performed by Utada Hikaru.

Chronologically, Kingdom Hearts follows Kingdom Hearts Birth by Sleep, takes place during Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- and takes place before Kingdom Hearts Chain of Memories, as well as partially overlapping with Kingdom Hearts 358/2 Days.

Development[edit]

Story[edit]

Sora, Riku, and Kairi ponder if other worlds exist.

The game opens with Sora saying he has been having weird thoughts lately and wondering what is real. In a surreal dream-like opening, Sora is separated from his two friends; a red-haired girl named Kairi and a white-haired boy named Riku. Sora finds himself guided by a mysterious voice in a stained-glass void, which foreshadows the events that will soon take place. He ends up being swallowed by a monstrous creature, and is awakened by Kairi on the beach of Destiny Islands, revealing it was a nightmare. Riku motivates them to work on their raft in order to explore new worlds. Child versions of Final Fantasy heroes Tidus, Wakka and Selphie also inhabit the island and are willing to training Sora so he can become stronger. While fetching supplies in a cave, Sora encounters a mysterious hooded figure in a secret cave who ominously speaks that this 'world' has been connected and tied to the darkness. He accuses Sora of lacking knowledge and then disappears.

One night, the islands are attacked by darkness and shadow creatures. Sora seeks out his friends, finding Riku first; Riku disappears into darkness, curious about what it contains. Soon after, Sora obtains a mysterious weapon, the Keyblade, to defend himself. Using it to fend off the creatures, he heads for the secret cave, where he finds Kairi near a door. She turns to him, saying his name as the door behind her blows open. The ensuing blast of darkness sends Kairi towards Sora, she disappears before Sora could catch her. After the same blast knocks Sora out of the cave, he fights the creature from his nightmare, meaning it was more than a simple dream. A gravitational pull sucks Sora up into the sky and into a void as the islands are destroyed.

Meanwhile, King Mickey Mouse has left his world to deal with the increasing power of darkness and left instructions for mage Donald Duck and knight Goofy to find the 'key'. Donald and Goofy use a Gummi Ship to travel to Traverse Town, where it happens Sora has also drifted to. Sora encounters the creatures again in the town, and eventually meets Leon, after demanding the Keyblade be handed over they fight. Leon then explains the identity of the creatures that attacked him. They are known as Heartless, and that they are creatures that consume hearts (and eventually whole worlds). He then explains that the Keyblade is the only weapon capable of defeating them. The king of Leon's home world, a man named Ansem, is said to have studied the Heartless. Donald and Goofy are approached by Leon's ally Aerith, who also tells them what they may be looking for. Soon after, Sora meets Donald and Goofy rather hastily, and the three work together to take down a large Heartless.

Sora, Donald, and Goofy decide to search worlds for Mickey, Riku, and Kairi.

From there, they decide to travel together: Donald and Goofy to find Mickey, and Sora to find Kairi and Riku. The three travel to various worlds based on Disney films, finding that the Keyblade also locks 'Keyholes', passages that the Heartless use to take the heart of the world. A group of villains, led by Maleficent, seek out the seven Princesses of Heart to unlock the Keyhole that leads to Kingdom Hearts, a repository of knowledge and power and the source of all hearts. This group now includes Riku, who is swayed by Maleficent's promises that she will help find Kairi. At the same time, Maleficent sows distrust in Riku, telling him that Sora has abandoned him and Kairi for new friends and the Keyblade. An increasingly antagonistic Riku manages to find Kairi's body, but her heart is missing.

Sora and his friends eventually arrive at Hollow Bastion, the home world of Ansem and the headquarters of Maleficent. Riku takes the Keyblade from Sora, claiming that he was fated to have it all along and Sora was simply the 'delivery boy'. Donald and Goofy, taking their order to follow the 'key' seriously, reluctantly leave with Riku. Sora calls on his courage and enters the Bastion anyway, then challenges Riku again, stating that his heart derives strength from his friends. His friends return to him, as does the Keyblade. Shamed, Riku flees and meets a cloaked man who goads him to give into the darkness.

Riku, possessed by Ansem, showing Maleficent the Keyblade of heart.

Sora, Donald, and Goofy destroy Maleficent. They encounter a strangely-behaving Riku with a new Keyblade that unlocks hearts called the Keyblade of heart. He leads them to Kairi's living but unfeeling body; Riku then reveals himself as completely possessed by Ansem. The newly reformed Ansem explains that Kairi is the last Princess of Heart, and that her missing heart has been trapped within Sora's body since the destruction of Destiny Islands. Spurred to action, Sora defeats Ansem; however, he cannot seal Hollow Bastion's Keyhole because Kairi's heart is still in his body, thus the keyhole remains incomplete. Sora uses Ansem's Keyblade to unlock his heart, releasing both his and Kairi's heart, but turning him into a Heartless. Kairi's heart returns to her body, in turn completing the final Keyhole; she then returns Sora to human form by the strength of her heart. The group resolves to follow and end Ansem's plan.

Ansem talks about his views on darkness to Sora on Destiny Islands.

By this time, Ansem has retreated to the End of the World, the combined fragments of worlds taken by the Heartless. Sora and his friends pursue Ansem and eventually find him at the world's core, formed from the ruins of Destiny Islands. There, Ansem explains that Riku viewed his lonely island as a prison, and his yearning to be free made him vulnerable to the darkness. He gives a short sermon about the heart's connection to darkness before attacking, but is beaten back. He falls back to the abyss surrounding the Door to Darkness, where he declares his intention to claim Kingdom Hearts for himself and merges with his battleship, the World of Chaos, for one final sortie. Despite temporarily capturing Donald and Goofy, Ansem falls to Sora and desperately reaches out to Kingdom Hearts, begging it to empower him with its darkness. However, as the doors open, Ansem is shocked to learn that Kingdom Hearts is made not of darkness, but of light, and its power vaporizes him.

Beyond the door are Mickey and Riku, back in control of his own body. They help Sora and the others close the door, as there are many Heartless beyond it, but Riku and Mickey must remain inside to help seal it. Riku asks Sora to take care of Kairi. Mickey and Sora then use their Keyblades to lock the door.

Sora promises Kairi that he will return to her.

The destroyed worlds reconstruct themselves; Kairi is pulled back to the Destiny Islands, but Sora promises before separating they will all reunite some day. Sora, Donald, and Goofy resolve to find Riku and Mickey, though they are unsure of where to start. Luckily, Pluto appears, clutching a letter from Mickey in his mouth; he runs off with Sora, Donald, and Goofy in tow, ready for a new set of adventures. The silent narrator from the beginning of the game states in the final scene that Sora's destiny is to open the door to light. Meanwhile, Kairi finds a drawing in the secret cave of Sora giving her a Paopu Fruit; Kairi weeps in happiness and reciprocates the drawing.

One year later, and in a strange city, a mysterious boy wielding two Keyblades is confronted by Riku demanding to know where Sora is.

Gameplay[edit]

Sora fighting a Heartless using fire magic.

Kingdom Hearts is an action RPG with hack and slash gameplay. It has a lot of features with other JRPGs, such as equipment and accessory customization, magic spells, HP, MP, EXP, etc. Sora attacks with a Keyblade which can change form once Keychains are found. Equipping abilities uses AP, meaning the player must choose certain abilities instead of all of them.

In the beginning of the game, by choosing between the Dream Sword, Dream Shield and Dream Rod, the player can choose a growth path that fits their play style—choosing the sword will prioritize abilities that strengthen Sora's offense, while choosing the rod will prioritize abilities that strengthen magic. However, all this changes is the order in which these abilities are learned. Choosing which weapon to keep and sacrifice will also affect Sora's starting stats. The player will be asked three questions which will affect how fast they level up.

Sora is the only directly controlled character, while Donald and Goofy are controlled by AI, although the player can adjust their AI behavior so that they use items and abilities more or less frequently. Because there can only be three party members at a time, the player may swap them out with others, such as Aladdin or Jack Skellington, but only in their respective world. For example, Jack can not become a party member in Agrabah. While the player can stick to Donald and Goofy, the player will need Aladdin in their party during the Cave of Wonders segment in Agrabah to progress.

A Gummi Ship segment.

There are colored Trinity marks which are scattered throughout the worlds. Donald and Goofy must be in the party to activate them, and the color of the Trinity must be obtained through story progress. Note that if playing the original version of the game, there is a permanently missable Red Trinity mark in Halloween Town. There are also 99 Puppies scattered throughout worlds; returning them to Pongo and Perdita in Traverse Town will result in rewards.

The player travels between worlds in a Gummi Ship. The player must ride the Gummi Ship upon visiting new worlds, although it is possible to install a 'warp' function for the Gummi Ship which warps the ship to worlds already found.

Worlds and Characters[edit]

Dive to the Heart
Destiny Islands
Disney Castle
Traverse Town
Wonderland
Olympus Coliseum
Deep Jungle
Agrabah
Monstro
Atlantica
Halloween Town
Neverland
100 Acre Wood
Hollow Bastion
  • Xemnas
End of the World
The World That Never Was
Dark World
Other
  • Simba
  • Dumbo
  • Bambi
  • Mushu

Other releases[edit]

Kingdom Hearts Final Mix[edit]

Kingdom Hearts Final Mix is an extended version of Kingdom Hearts. Released only in Japan for PlayStation 2, it uses most of the revisions made for the North American and European releases. It features other additions to the original game: a Final Fantasy X-2 trailer (named 'Special Movie') on the main menu, three new Difficulty Levels: Beginner, Standard, and Proud mode, new types of Heartless and palette swaps for most returning Heartless, new Keychains and items, and a new secret boss that appears in Hollow Bastion, known only as 'Unknown'. It also features an expansion of the secret movie from the first game, Another Side, Another Story [deep dive], foreshadowing more of Kingdom Hearts II.

HD Remaster[edit]

Main article: Kingdom Hearts HD 1.5 ReMIX

Kingdom Hearts Final Mix was re-released in high definition as part of Kingdom Hearts HD 1.5 ReMIX for PlayStation 3, and later, PlayStation 4 and Xbox One. The abilities Zero EXP and Combo Master were added to the game. The Summons menu was moved to the fourth Command Menu slot and the context-sensitive command that occupied that slot was replaced with Reaction Commands. The right analog stick controls the camera instead of the and buttons, similar to Kingdom Hearts II. In addition, cutscenes can be skipped now. The Final Fantasy X-2 trailer that occupied the third slot on the game's opening menu is replaced with a Back command to return to the Kingdom Hearts HD 1.5 ReMIX game select menu. Among the models replaced, Cinderella, Aurora, and Snow White's were replaced with their models from Kingdom Hearts Birth by Sleep.

External links[edit]

Kingdom Hearts
Characters
Party Members
Sora - Donald Duck - Goofy
Tarzan - Aladdin - Ariel - Jack Skellington - Peter Pan - Beast
Summons
Simba - Genie - Dumbo - Bambi - Tinker Bell - Mushu
Antagonists
Ansem - Clayton
Villains
Maleficent - Riku - Hades - Captain Hook - Oogie Boogie - Ursula - Jafar
Non-playable characters
99 Puppies - Abu - Aerith - Alice - Aurora - Bathtub - Belle - Card Soldiers - Carpet - Cave of Wonders Guardian - Cerberus - Chernabog - Cheshire Cat - Chip and Dale - Cid - Cinderella - Cloud - Crocodile - Daisy Duck - Dark Figure - Doorknob - Dr. Finkelstein - Eeyore - Enchanted Brooms - Fairy Godmother - Flotsam and Jetsam - Flounder - Flower - Geppetto - Hercules - Huey, Dewey, and Louie - Iago - Ice Titan - Jane Porter - Jasmine - Jiminy Cricket - Kairi - Kairi's Grandma - Kala - Kerchak - King Triton - Leon - Lock, Shock, and Barrel - Merlin - Mickey Mouse - Minnie Mouse - Moogles - Mr. Smee - Owl - Perdita - Philoctetes - Piglet - Pinocchio - Pluto - Pongo - Queen of Hearts - Rabbit - Rock Titan - Roo - Roxas - Sabor - Sally - Sebastian - Selphie - Sephiroth - Snow White - Terk - The Mayor - The Peddler - The Shark - Tidus - Tigger - Wakka - Wendy - White Rabbit - Winnie the Pooh - Yuffie - Xemnas - Zero
Locations
Worlds
Destiny Islands - Disney Castle - Traverse Town - Wonderland - Olympus Coliseum - Deep Jungle - 100 Acre Wood - Agrabah - Monstro - Atlantica - Halloween Town - Neverland - Hollow Bastion - End of the World
Places
Dive to the Heart - World Terminus
Terms
Ansem's Reports - Final Keyhole - Keyblade - Keyhole - Kingdom Hearts - Mickey's Letter - Postcard - Princesses of Heart - Trinity Mark - Door to Darkness - The End
Music
Kingdom Hearts Original Soundtrack - Kingdom Hearts Original Soundtrack Complete - Simple and Clean
Archives
Accessories - Artwork - Bosses - Enemies - Items - Keyblades - Other Weapons
Kingdom Hearts series
Main titles
Dark Seeker Saga
Kingdom Hearts (Final Mix) • Chain of Memories (Re) • Kingdom Hearts II (Final Mix)
coded (Re) • 358/2 DaysBirth by Sleep (Final Mix)
Dream Drop Distance (HD) • 0.2 Birth by Sleep
Kingdom Hearts III
χ series
χ (UnionBack Cover) • Dark Road
2nd Phase
Re MindMelody of Memory
Other titles
Collections
HD 1.5 ReMIXHD 2.5 ReMIXHD 2.8 Final Chapter Prologue
Compilations
Trinity Master PiecesII Final Mix+10th Anniversary BoxHD 1.5 + 2.5 ReMIXThe Story So Far
All-In-One Package
Spin-off titles
V CASTMobileMagical Puzzle ClashGummiship StudioVR Experience
Plot elements
Characters | Heartless | Nobodies | Unversed | Dream Eaters | Replicas | Heart | Soul | Body | Memory | Keyhole | Gate | Keyblade | Light | Darkness
Mark of Mastery exam | Recusant's Sigil | Book of Prophecies | χ-blade
Game elements
Stats | Munny | Heart Point | Save Point | Gummi Ship | Gauges | Jiminy's Journal | The End

Kingdom Hearts 1 Keyblades

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